smartgrid.rewards.numeric.differentiated.adaptability.AdaptabilityOne¶
- class smartgrid.rewards.numeric.differentiated.adaptability.AdaptabilityOne[source]¶
Bases:
Reward
Equity when t<3000, MultiObjectiveSum otherwise.
This reward function changes its definition after time step t=3000. With t < 3000, it performs exactly as the
Equity
reward function. When t >= 3000, it performs as theMultiObjectiveSum
reward function, which is a weighted average of theComfort
andOverConsumption
.Thus, the targeted objectives are completely different in the two phases (equity vs comfort+overconsumption). This makes this reward function useful to evaluate whether agents are able to “completely” change their behaviour.
Methods
__init__
()calculate
(world, agent)Compute the reward for a specific Agent at the current time step.
reset
()Reset the reward function.
Attributes
Uniquely identifying, human-readable name for this reward function.
- calculate(world, agent)[source]¶
Compute the reward for a specific Agent at the current time step.
- Parameters:
world – The World, used to get the current state and determine consequences of the agent’s action.
agent – The Agent that is rewarded, used to access particular information about the agent (personal state) and its action.
- Returns:
A reward, i.e., a single value describing how well the agent performed. The higher the reward, the better its action was. Typically, a value in [0,1] but any range can be used.
- reset()¶
Reset the reward function.
This function must be overridden by reward functions that use a state, so that the state is reset with the environment. By default, does nothing, as most reward functions do not use a state.